Showing posts with label nintendo ds. Show all posts
Showing posts with label nintendo ds. Show all posts

Tuesday, December 20, 2016

Finished playing Kirby: Squeak Squad


Finished playing Kirby: Squeak Squad (2006, HAL Laboratory, Flagship, Natsume, Nintendo DS) on 11/7/2015.
Hours: ~15

Kirby is happily about to scarf down a mouth-watering strawberry cheesecake slice when it is suddenly snatched from him by a gang of treasure-hunting mice known as the Squeak Squad. Kirby then chases after his delicious desert only to find himself in another grand adventure with evil lurking in the shadows.

7/10 – This game was short and sweet. The only gripe I have with it is that it mind numbingly easy. I mean, it's a Kirby game, but this is a bit too much for a Kirby game. Specially with the last boss, I expected another, stronger final form out of the thing. But don't get me wrong, it was still fun. What I really enjoy about these last few Kirby games I played is the hidden collectibles, specially the spray cans that allow you to change Kirby's colors. Although most color options are an eyesore (with neon green and cherry being some of the worst), a few are more gentle to the eyes and I found that my favorite one is chocolate Kirby. Oh, I also missed the Smash power from the Amazing Mirror game, but instead I got the Ghost power that allows you to possess most enemies and control them however you please. Another thing I really enjoy are the level backgrounds, some even look like Bob Ross paintings. It's great.

All for a slice of cheesecake. Oh, Kirby...

Tuesday, September 13, 2016

Finished playing Final Fantasy III


Finished my second playthrough of Final Fantasy III (2006, Square Enix, Nintendo DS) on 8/16/2015.
Gameplay Hours: ~85

Four youths are entrusted with light from four legendary crystals. With this light they hold the power to defeat the darkness that plagues the land. But is that enough power to fight the darkness?


8/10 – This is a great remake of Final Fantasy III, a game that was not released outside of Japan until this version came out in the US in 2006. Along with drastically improved graphics, the main characters were given actual names and distinguished personalities, along with individual character designs that also reflect in their job changes. The story of the game was also improved upon, especially the dialogue. A lot of detail was also put into the wardrobe of each job. With the exception of a few jobs, not one Black Mage character, for example will look exactly the same as the other. There's always some detail about the clothes that differ from character to character. I really enjoyed that too. And of course, there’s the soundtrack, I wouldn’t consider it a full remake if the soundtrack hadn’t be rearranged *coughocarinaoftime3Dcough* and I’m happy to say that it was and it sounds… well, pretty good. I guess the DS does have its limitations.