Tuesday, February 14, 2017

Finished playing Ivy the Kiwi


Finished playing Ivy the Kiwi? (2010, Prope, Nintendo DS) on 1/4/2016.
Hours: ~10

Ivy hatches (partially) from her egg but her mother is nowhere to be seen. Because of her red color and her egg fashion the other animals shun her and tease her. Lonely, she sets off to find her mother with the help of vines and a trail of red feathers.

7/10
– Look at this game! It's so cute! The sepia storybook aesthetics are so cozy! And Ivy! Look at that cute lil' girl birdie! The game does have a learning curve with the vines where you have to draw them out for Ivy to walk on or even push her along, but once you learn the ropes and get used to them, you're off on your way to a fun, short little game. The levels are actually pretty easy, and there's no enemies around. But what about those mean looking rats and crows I see on the cover art? Oh! A few levels in, there they are! ...Along with spikes! ...And barricades. ...And one-hit KO water droplets. Y'see where I'm going with this? 25 levels in and sh*t was gettin' real. The last few levels? Forget about it! This wasn't Ivy the Kiwi? anymore, this was the trial of Gods. But I did it, I beat all the levels. Huh? Bonus mode unlocked? ...Fine! I'll take the challenge! I'm not a pansy! .........F*****CK!!!!! That was a mistake! Abort! Abort! All of a sudden I felt like Rooster Teeth's LtMkilla playing the Impossible Game. I was ready to impale my nice Pokémon DSi with its own stylus! After losing much of my sanity for the rest of my life, I was finally able to beat the damn bonus mode. I just don't know when to quit and this game has taught me that more than anything. In conclusion, I love this game for its innovation. For how cute it looks. But I hate how difficult it is. I can't imagine playing the Wii version. Eesh! That would be even more frustrating. But at least it's a short game. Very short. And I'm finally free from the vines that bound me to it.