Showing posts with label gamecube. Show all posts
Showing posts with label gamecube. Show all posts

Tuesday, March 15, 2016

Finished playing Metroid Prime 2: Echoes


Finished playing Metroid Prime 2: Echoes (2009, Retro Studios, Wii) on 5/30/2014.
Mode: Veteran

Samus Aran is sent to planet Aether to rescue a team of Galactic Federation Marines, but once she arrives she discovers they've all been slaughtered by an invading race of aliens known as the Ing. With the help of ancient alien technology from the indigenous Luminoth, Samus fights to rid their planet of the invasive Ing, all the while dealing with the minor nuisance that are the well-known Space Pirates and a third force whose power might just equal her own.

7.5/10 – Although I think I had a bit more fun playing Metroid Prime 1 (Wii), this one was also pretty cool. The whole Dark Samus thing got me hyped up. What really annoyed me was the last battle. I swear, it took me about five or six tries at it to finally beat the game, but that was because I was holding back on the first few tries until I decided to just pull out the "big guns". Oh, and reading what the scan visor tells you about the enemies can really give you an advantage in battle, specially on that very last one. Gosh, I was so lost on what to do. I really enjoyed the soundtrack on this one too. Specially when I was making my way through the various areas of Aether, even if i knew that there was nothing hiding to jump at me it still made me feel like I should be watchful. Again, the game's a bit difficult compared to MP1, but good nonetheless.

Tuesday, March 8, 2016

Finished playing Luigi's Mansion


Finished playing Luigi's Mansion (2001, Nintendo EAD, GameCube) 3/7/2014.

Luigi wins his own mansion, but things don't look as great as he hoped when he pays his new place a visit. The mansion is old, gloomy and to his surprise IT'S OVERRUN BY GHOSTS! He soon meets a genius scientist, Prof. E. Gadd who asks Luigi to use his new invention, the Poltergust 3000 to rid the mansion of all the ghosts.

10/10 – Yabo yabo, suku suku!  Lemme just begin by pointing out how detailed those doorknobs were, I swear! Anyways, this game is awesome! It was just what I needed to recover from Vagrant Story's battle system. This whole game is so much fun to play! It is so cleverly done! Well, to me it seemed like the main theme was always playing throughout most of the game. Not that I mind, I always hummed along. Hahaha! And so did Luigi! Isn't that great? But there's plenty of great spooky tracks to go around. But more importantly, the boss battles are very interesting and fun to figure out. But then came the final boss battle that made me want to pull my hair off just because of a stupid little mistake I made which made me think that the correct way of defeating him was actually useless. So now I'll know better to try the same thing twice next time. And then there's a post-game Secret Mansion? That's really awesome considering how short the game was. Heck, I was about ready to just jump right into it if I didn't have other games to scratch off my list. I'll just have to remind myself to come back to it one day.