Wednesday, January 3, 2018

Finished playing Xenogears


Finished playing Xenogears (1998, SquareSoft, PlayStation) on 06/13/2017.
Hours: 115

Well versed in both the martial- and fine-arts, Fei Fong Wong is a young man who has lost his memory of everything before he was taken in by the peaceful village of Lahan. On his way back from the mountains one night, where his wise friend, Citan lives with his family, Fei watches as giant, humanoid battle-machines called Gears turn Lahan into their battleground. When one of the machines' pilot falls in battle, Fei decides to take control of that Gear in hopes of fighting the other ones off the village. But as he watches his friends and neighbors die, something in Fei's mind triggers and the Gear malfunctions decimating the village in the process. Without a home and shunned by the few survivors, Fei is advised by Citan to leave the village with his new Gear in search of answers.

Playing Xenogears has been the most intriguing experience I've ever had as a gamer and I feel like my usual, short "Finished Review" would not be enough for this game. Soooo, without further ado... it's story time...

    It all began with my wife's obsession with her first contact with the Xeno franchise - Xenoblade Chronicles. Then came Xenoblade Chronicles X. She really enjoyed both and would sometimes tease me to get into them. Eventually she mentioned Xenogears and how she should give it a try because of all the great reviews it had received.
    Then, one day, at a small anime con in NJ, there it was. For $30. I took it without hesitation. At first I didn't plan on playing it. It was just a gift for my wife. I didn't want to get into another game franchise, I already have too many games backlogged as it is. But months passed and she had not touched it. When I finished FFVII I had decided to just get a small taste of Xenogears. Only a few months later would I have found how ironic that decision had been considering the game I had just finished playing. And how naive I had been, thinking I wouldn't get hooked.
    A few weeks later I had found myself on eBay spending money I don't have on the Xenosaga trilogy. I had peeked over the Xeno well and it had sucked me right in without mercy. I knew nothing about Xenogears (or anything really about the franchise) when I watched the words "You shall be as gods" repeating itself on the screen in front of me. But there I was, enjoying every minute of it.
    I found the combat system to be very unique and interesting. The soundtrack was very enjoyable and the characters were believable and entertaining. The anime scenes were nice. It was interesting to find out Production I.G. was behind it. Although the English voice acting left something to be desired.
    Anyways, the concept of 2D sprite characters on a 3D world had also grabbed my attention. I mean, it's nothing I hadn't seen before as Final Fantasy Tactics had done just that, although I have to give props to Xenogears for the amount of frames their sprites have in comparison. But it was different for sure. However, I was forgetting the fact that Xenogears was doing exactly the opposite of what Final Fantasy VII had done in terms of character models and backgrounds, and honestly I think Cloud and company would've looked pretty cool as sprites instead, at least in overworld mode. Not sure how weird the transition to 3D models in fights and cutscenes would've been. Either way I just wish the sprites in Xenogears had been a bit more detailed so as not to look so jagged on camera zoom-ins, for example.
    But I was enjoying Xenogears as I played along, in fact I was even thinking how a remake of the game would be amazing! And so I pressed on with Disc 1. The plot thickened, and became more complex... but the pacing had gradually slowed. I didn't think much of it at first. But the more I progressed the more apparent it became, to the point that playing the game became a bit of a chore. I was 80 hours in and still on the first disc. I began to wonder what Disc 2 contained. 80 hours more? Or maybe just 10? And the soundtrack... it seemed lacking now. No, more like it was becoming repetitive.
    Then, as those of you who have read many reviews on the game before, or even just played the whole thing already know, came the mess that is Disc 2. Suddenly the game had almost lost what makes it a game. Fei sat on a chair as a cross-shaped pendant swung back and forth on the screen, rotating on itself. There, I climbed through walls of text as the story was narrated to me by the characters I had once controlled through menacing caves and towns bustling with life. What was happening? I thought to myself. What was I witnessing? I had never experienced such a gap in production value in a video game before.
    For me, going through this game for the first time without knowing a single thing about it, I was dumbfounded. What had happened to the game? I had to know. This needed to be researched. But not until I finished it. And when I did finish it I was left with a turmoil of mixed emotions I couldn't sort through. I felt frustrated and very confused. I didn't want to review this game without knowing better. I knew it wouldn't be fair.
    And so the next day the research had begun. That's when I came across a man of my age who had put every single thing I was feeling about the game into words. And I felt saved. Dan had played the game a year or so prior to me also for the first time, and as he played he sort of chronicled his experience in three discussion videos before he made a review video. I'll link the videos here:

Xenogears Discussion Part 1

Xenogears Discussion Part 2 (a bit longer)

Xenogears Discussion Part 3 (very long/optional)

Xenogears - Retrospective Review and Analysis

8/10 - Xenogears is an unfinished project that certainly deserved more support from Squaresoft and better management from its director. But I understand how hard it is to take on such a big project on your own, specially when you're so attached to something that is basically your child. So I have to keep all that in mind when giving Xenogears my final rating. That said... I refuse to die until I play a faithful Xenogears remake that will give the story the proper managing and direction it deserved. I also want to play the original game again. I feel like the experience will be drastically different the second time around, so that's something I'll be looking forward to.

WEEKS LATER: Hahahah! The lasting effects of Xenogears. I had started listening to the soundtrack more and more as the days passed. It's so good. I've especially grown fond of a track called "June Mermaid". I've listened to the Myth album as well. And the more I keep listening the more the game keeps calling me back. I will play it again without a doubt. And the experience will be so different from the first time, it's probably going to feel like a different game. Why? Because I'll know what happened. Past, present and future. Real and fictional.

Wednesday, December 27, 2017

Finished reading Cardcaptor Sakura


Finished reading Cardcaptor Sakura (1996, Clamp, 50 chapters) on 04/21/2017.

Kinomoto Sakura is an elementary-school student by day and magical card-collecting girl by... well, whenever magical trouble arises. When Sakura opened a dusty, ornamented book she found in her basement, magical Clow cards flew out into the world and began causing chaos and mischief. Guided by the book's guardian, Cerberus (or Kero for short) and a magical wand he bestowed upon her, Sakura vows to return all the Clow Cards back to their book before they cause too much trouble.

7/10 - Uhm... gee. Where do I even start. Alright, look, here's the deal. I watched the show before reading the manga. If you're familiar with both iterations of the franchise then you might know how I might be feeling about the manga. So, what are my thoughts? Well, a little confused. Y'see, even though the anime is the adaptation of the original work, the manga to me felt like I read a rushed adaptation of the anime. The two seem to have some, well, I wouldn't call them major differences, but they're pretty different for sure. I have to say though, I'm glad the anime decided to change a couple of things, specially toning down on - and brace yourself for this one -  the pedophiliac themes that the manga made somewhat blunt. Yeah, that's right! I really was not expecting that out of CLAMP, a group of female mangaka. Why did they do it? Why did their publisher approve it? Obviously they knew that stuff wasn't gonna fly when they adapted the manga into the show. Well, anyways, I don't wanna drag that subject longer than it needs because aside from it, it's a pretty good manga and just like in the show I just loved the whole thing between Sakura and Shyaoran. I feel like that was what kept me reading more than the magical aspect of the story. But, anyways, I think what I got out of the manga is that the anime adaptation has differences that really improved the story, added to the characters and... well, took away the unnecessary stuff. It just really makes me wonder how I would've felt if I had read the manga first.

Wednesday, December 20, 2017

Finished watching Macross Frontier



Finished watching Macross Frontier (2008, Studio Nue, Satelight, 25 epi.) on 6/3/2017.

Macross Frontier is a massive space colony fleet heading towards the center of the Milky Way Galaxy in search of a habitable planet for the human race. On its way there biomechanical insectoid mechas of alien origin attack and invade the fleet. Caught up in the chaos of the attack and its political and military aftermath is a love triangle between three young characters - Saotome Alto, an aspiring Valkyrie Fighter pilot; Sheryl Nome, a famed music idol also known as the Galactic Fairy; and rising star music idol, Ranka Lee.

8/10 – Hm, I don't have much to say about this show aside from it being pretty good. I feel like it was able to capture most of the themes that seem to be traditional within the franchise, like the focus on music idols affecting the plot and the ever-popular love triangle and work them into a new setting and set of characters. I think one of the episodes I enjoyed the most was the Macross Zero throwback ones. The fighter battles were pretty cool too and all the CG they used didn't put me off at all. It seems like production quality was pretty good too. Not too often did I notice anything drawn or animated awkwardly. I think it's a pretty good addition to the Macross series. However, it did leave me wondering what happened to the characters after the end of the series.

Wednesday, December 13, 2017

Finished watching Your Name


Finished watching Your Name (2016, CoMix Wave Films, 1h 46m) on 04/21/2017.

Mitsuha is a country girl who dreams of life in the city. Taki, is a city boy who spends his days juggling between school and his part-time job. Their fates suddenly become intertwined when they begin experiencing a phenomena that puts them in each other's bodies. While at first this confuses them, they get used to the common occurrence and attempt to communicate with each other in hopes of eventually meeting up in person.

9/10 - This is a movie that's loosely based on an older one by the same name. I think only the concept of meeting up with someone without many leads to go by is what they share in common. At first the movie explores the funnier side of swapping bodies. But eventually plot comes in and says "Hey, we got a movie to make here!" and drama unfolds the story into something that I assure you will be too much for your poor little heart to handle. All of a sudden they want to meet each other, and they plan things out and then... Well, spoilers happen, that's what! Now my heart feels played and I don't know how to handle my emotions anymore! Why are you still reading this stupid review! Go watch the movie! Nothing else can save you now! WAAAHAHHH! D:

Wednesday, December 6, 2017

Finished watching Crusher Joe


Finished watching Crusher Joe (1983, Sunrise, 2h 11m) on 04/18/2017.

Joe, Talos, Alfin and Ricky are a team of Crushers - folks who take up any job that pays them well. And their newest gig might be the strangest yet as they have to transport a royal woman in a cryogenic capsule to a different planet to be medically thawed. Easy enough, right? It would've been if midway through the trip the goods hadn't mysteriously disappeared and Joe's team blamed for the mishap. They must now uncover the mystery behind their mission and recover their cargo.

7.5/10 - This is a good movie. I think what I enjoyed the most out of it was the character designs. The space suits are really cool and vibrant, it was kind of inspiring for me. But the animation quality was just as good with lots of movement and light effects. Heck, there's even a disco place that gets destroyed by too much partying. Well, there was a whole fight that started out anyways. The dialogue and the characters are fun too, and the plot of the movie is really interesting. I just think the movie dragged on for a bit though. It's a two hour movie and I might've drowsed for a little bit. Maybe I'm just gettin old, hahahah! I bet I would've watched this over and over if I had a tape back in the 90's.